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Casual gamers a ‘critical’ audience for blockchain games: GameFi execs – Cointelegraph

The casual gaming market will remain a crucial audience for blockchain games and nonfungible tokens (NFTs) in gaming, according to three blockchain gaming company co-founders. 

Casual gamers, people who play games somewhat regularly but rarely invest significant time, make up the largest segment of players in the industry.

Kieran Warwick, co-founder of the blockchain role-playing game Illuvium, called casual gamers “critical” because of the sheer number of them.

There are more than 3 billion gamers worldwide as of 2023, and it’s estimated that at least 1.95 billion are casual gamers, according to Exploding Topics.

Illuvium co-founder Keiran Warwick. Source: LinkedIn

Warwick said gamers interested in earning in-game yield, who are primarily from developing countries and are especially attracted to mobile gaming, are becoming increasingly important as well.

However, Warwick admits there is a “major challenge”closing to coaxing casual gamers into the market because of the perception that blockchain games are of inferior quality.

Despite this, he was optimistic that NFTs, blockchain and Web3 will have a bright future in mainstream gaming.

“NFTs, blockchain, and Web3 have a place in mainstream games in the long term, as mainstream game developers are already working on incorporating these technologies into their games, despite some backlash from their communities,” Warwick said.

“As more fun and engaging NFT-based games are developed, it is likely that players will experience the benefits of ownership and not want to go back to traditional games,” he added.

Yat Siu, the co-founder and chairman of Animoca Brands shares a similar view calling the mainstream casual audience “absolutely critical” for blockchain and NFT games, arguing: 

“Games are still games regardless of whether they’re casual or mid-core. One of the things that actually made mainstream gaming larger was casual games.”

According to Siu, the mainstream gaming industry hit a rough patch around 2010 and 2011 and “stopped growing.” The introduction of mobile games helped revitalize and attract a whole new generation of gamers, a feat blockchain games need to replicate.

Yat Siu speaking at a World Econonic Forum press conference. Source: Animoca Brands

Siu believes all it will take is one good game to kick off a blockchain gaming boom — and he predicts it could start in the next 18 to 24 months with hundreds of millions of gamers entering the space.

“I think we’re charting a pretty good chart, but you know, you’re not gonna convert everyone overnight, right? But it’s beginning and people are having fun and also the games are getting better,” he said.

“All you need is one game that’s actually going to be reasonably successful and you’ll basically get large news, and because it’s Web3 what’ll happen is that once it’s very popular, it’ll bleed into the other games.”

NFTs in games have faced backlash from mainstream gaming audiences, forcing several high-profile companies to abandon plans to incorporate them, but Siu believes this is only temporary until gamers learn more about how the technology works.

“I think they’re trying to be …….

Source: https://news.google.com/__i/rss/rd/articles/CBMiYmh0dHBzOi8vY29pbnRlbGVncmFwaC5jb20vbmV3cy9jYXN1YWwtZ2FtZXJzLWEtY3JpdGljYWwtYXVkaWVuY2UtZm9yLWJsb2NrY2hhaW4tZ2FtZXMtZ2FtZWZpLWV4ZWNz0gEA?oc=5

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Spongebob Squarepants: The Cosmic Shake: health upgrade locations – Digital Trends

Spongebob Squarepants: The Cosmic Shake has a handful of tricky segments throughout its surprisingly lengthy campaign, but it isn’t a game that most would deem to be overwhelmingly challenging. As such, the titular hero’s four underpants – the game’s version of hit points – are usually plenty to get most players through the adventure, especially considering how frequent health refills are across levels. But if you’re looking to add some additional pairs of underoos to your health pool, you won’t want to miss the game’s couple of hidden health upgrades (golden underpants). Read on to find out where to get them.

Further reading

Karate Downtown Bikini Bottom …….

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Phil Spencer says ‘2022 was too light on games’ – PC Gamer

In 2021, Microsoft’s gaming division published games like Forza Horizon 5, Halo Infinite, Age of Empires 4, and Psychonauts 2. It was declared Metacritic’s publisher of the year (opens in new tab) thanks to its games receiving an average metascore of 87.4, helped also to the Xbox Series X port of Microsoft Flight Simulator releasing that year. While in 2022 Microsoft backed some well-received smaller games—Grounded, Pentiment, and As Dusk Falls—its biggest releases, Starfield and Redfall, were delayed into this year.

Xbox stans weren’t happy about this, though I think maybe we could do with less rushed videogame releases and maybe less videogames overall. During a recent inter…….