Horse racing idols app injects new life into Japan mobile gaming market – Reuters
FILE PHOTO; View of an advertisement for mobile game “Uma Musume” in Tokyo’s Akihabara electronics district, Japan August 26, 2021. Picture taken August 26, 2021. REUTERS/Sam Nussey
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TOKYO, Dec 13 (Reuters) – When an ageing racehorse, Makahiki, broke records by winning his first race in five years in Kyoto in early October, Japanese social media was flooded with comments from an unlikely group of racing enthusiasts: gamers.
The online outpouring was the latest sign of boundary-spanning for “Uma Musume Pretty Derby”, the Japanese mobile gaming industry’s first runaway hit in a decade. The game has found a niche by bridging the historically disparate subcultures of horse racing and women pop stars known as “idols.”
Players train and race female characters dressed in school- and military-inspired costumes, with the addition of horse ears and tails. Race winners perform a pop concert.
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The results have been unequivocally spectacular: since it was released in February, the game has generated hundreds of millions of dollars for its creator, Cygames, and the developer’s parent, online ad agency CyberAgent (4751.T), making it one of the world’s top-grossing mobile games despite its Japan-only release. At times its user base has rivalled megahits such as Tencent’s (0700.HK) “Honor of Kings”.
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